1. Introductions and framing
2. The 3D Commons and CC Licensing (Mahmoud Abu-Wardeh)
Description: The spread of 3D fabrication technologies has opened up many possibilities but also introduced a lot of ambiguity when it comes to CC licensing. More awareness of the degree of applicability of copyright in fabrication technologies that utilise digital data for design transmission and storage (e.g. 3D printing) in terms of: developing best practice for use of Creative Commons licenses for the distribution of information related to 3D fabrication technologies.
3. BY-3D? Attribution Challenges with 3D Printed Objects (Michael Weinberg)
CC licensed 3D printable objects are proliferating, but they raise a challenging question: what's the proper way to give attribution to their creator? Many 3D printable object files are being distributed with CC licenses. Setting aside questions of copyrightability, many of those files and objects are clearly protected by copyright. However, giving proper attribution to creators of real world objects can be a challenge. Unless attribution is integrated into the design, there is not a logical, consistent way to give creator attribution. Placards and labels can work in gallery and conference contexts, but is it reasonable to expect someone to hang an attribution card from a bracelet or earring? This workshop will explore community and creator expectations with the goal of developing best practice for good faith printers. Will result in: Movement towards best practices for people who want to 3D print CC licensed objects.
4. A Peek Into Open Hardware: Motivations, Licensing and Ecosystem (Tomoaki Watanabe)
5. How Will CC Shape the Future of Design? (Q&A and panel discussion with all speakers)